WARHOST

WARHOST runs Eugen's official WARNO dedicated server.

  • Tools & Utilities
WARHOST runs Eugen's official WARNO dedicated server. This form writes login.ini. The WebUI writes the lobby, including the server name, map, and workshop mods. WARNO was a game made in France, but WARHOST was created in the United States. Request a login and key from [email protected] (one pair runs five servers). The first start seeds a base-game Hesse 2v2 lobby named WARHOST - default server name, with no workshop mods. Open the WebUI to change that. Save and restart on that page loads the save. If the page cannot restart the container, restart it in Unraid. Map and mod IDs are in the project README. Each server's game port must be forwarded to this Unraid server as TCP and UDP. The next container uses that port plus 1, and its settings folder uses that new port, for example /mnt/user/appdata/warno/10401/settings. The image is built FROM eugensystems/warno:latest and its

Platform availability

Available on 1 of 9 platforms

  • Unraid
  • TrueNAS (not listed)
  • Umbrel (not listed)
  • ZimaOS (not listed)
  • Proxmox (not listed)
  • Helm (not listed)
  • Mac (not listed)
  • Windows (not listed)
  • Linux (not listed)

Health score?A 0-100 score computed nightly from four factors: maintained (40%: recent commits and steady activity), popular (25%: GitHub stars, log scale), easy to install (20%: platforms, install notes, setup guides, Docker image) and light to run (15%: minimum RAM, ARM support). When the source code has been checked, a fifth factor, security check (20%: automated scan for committed secrets, unsafe desktop-app settings, known-vulnerable dependencies and project hygiene; any serious finding caps it at 20), is added. Factors without data are left out and the rest are rescaled.

42/100 Fair

Maintained
75last commit 0 days ago
Popular
61 GitHub stars
Easy to install
201 install platform, Docker image
Light to run
No data

Based on 3 of 4 factors.

Availability: platform listings confirmed today

GitHub stars
1
Open issues
0
Last commit
2026-10-12
Latest release
v1.11
License
MIT
Activity
rising

Checked today - source: GitHub (suchamoneypit/WARHOST)

Resources & Compatibility

Requirements not published yet.

Checked today - source: Docker Hub image tags and published docs

First-install notes

No first-install notes yet.

Alternatives

No alternatives collected yet.

Common questions

How do I get a dedicated server key for WARHOST, and how many servers can one key run?

Email [email protected] with your EugNet account address and politely request a dedicated server key. One login and key pair can run up to five servers, and a key from another Eugen game also works.

How do I install the WARHOST template on Unraid before it is in Community Applications?

Unraid 7 does not have a template URL field, so copy the template to the flash drive and select it from the Template dropdown.

Do I need Docker port mapping for the WARHOST container?

No, the container uses host networking, so Unraid does not show Docker port mapping. Forward the game port to the Unraid server as both TCP and UDP.

How do I change the server name, map, player limits, or mods?

Use the WebUI, which writes variables.ini. Save and restart on that page restarts the dedicated server so the save loads; if the page cannot restart the container, restart it in Unraid.

How do workshop mods and their updates work?

Check the Workshop mod ID and choose a scenario ID in the WebUI. The next start records the mod's current Steam version, and after an author publishes an update you should use Save and restart; a stored id/Version pin remains until that save.

Answers sourced from github.com

Community

No community discussions collected yet.